Blinkadoo is telepathic trainer app that could work by accessing that hidden dimension which gives us quantum entanglement and synchronicities. Blinkadoo can easily be played by one person or by any two persons who are connected with each other on iPhone or Android mobile phones.
It is more than simple to play and enjoy Blinkadoo for autistic persons who have cognitive abilities. The people with more-than-average abilities can play the game at higher level of blink settings wherein the device can be utilised as a nonlocal coincidence counter.
A player in this game wins by receiving nonlocal signals to make the right kind of selections. Your device will randomly deal a symbol to each and every player. After that, the players select whether or not both the players were given the same symbol or different symbols.
Each trial during the play is called a “blink.” The default settings in the app carry 10 blinks, but they can be easily modified by making use of the -/+ buttons. While playing, you must be in different places so that the inputs cannot be skewed based upon the pieces of information received through your 5 senses.
How to Play in 3 Steps
To play the Avatar
Select ‘Start Game.’ Then click on Play Avatar. Random numbers making use of the system timestamp as seeds will determine the bit assignments.
To play a Human
- Make sure that they have Blinkadoo installed on their Android phone. Then, select ‘Send Invitation’ to send them an installation link via e-mail or SMS. While selecting ‘Send Invitation’, you may enter a message indicating that you will be the Starter and they will be the Joiner.
- The Starter is the person who decides how many rounds are to be played. The Starter must select ‘Start Game’ and get ready before the other player selects ‘Join Game’. The Joiner then should enter the Starter’s Gmail in entry box, and then click ‘Find Starter’. After the Starter is found, the Joiner must click Join Game – Select. Then, in the state of readiness, the Joiner should click Ready to Start. When all this is done, the Starter and Joiner can then start the game.
- A randomly generated bit, a 0 or a 1, is generated for each player. If you think that the other player was assigned the same bit as you, select SAME, otherwise select DIFFERENT. After each blink is completed, you will hear two tones. If both players select incorrectly, then you’ll hear two low tones. If you select correctly and they select incorrectly, then you will hear a high tone followed by a low tone. Once the game is finished, you will be shown the final results.